

#import "UIView+Frame.h"

@implementation UIView (Frame)


- (CGFloat)x {
    return self.frame.origin.x;
}

- (void)setX:(CGFloat)x {

    CGRect frame = self.frame;
    frame.origin.x = x;
    self.frame = frame;

}

- (CGFloat)y {
    return self.frame.origin.y;
}

- (void)setY:(CGFloat)y {
    CGRect frame = self.frame;
    frame.origin.y = y;
    self.frame = frame;
}


- (CGFloat)width {
    return self.frame.size.width;
}

- (void)setWidth:(CGFloat)width {
    CGRect frame = self.frame;
    frame.size.width = width;
    self.frame = frame;
}

- (CGFloat)height {
    return self.frame.size.height;
}

- (void)setHeight:(CGFloat)height {
    CGRect frame = self.frame;
    frame.size.height = height;
    self.frame = frame;
}

-(void)setCenterX:(CGFloat)centerX
{
    CGPoint center = self.center;
    center.x = centerX;
    self.center = center;
}

-(CGFloat)centerX
{
    return self.center.x;
}

-(void)setCenterY:(CGFloat)centerY
{
    CGPoint center = self.center;
    center.y = centerY;
    self.center = center;
}

-(CGFloat)centerY
{
    return self.center.y;
}

@end
